Search found 604 matches

by tehkory
Tue Jul 10, 2018 11:00 pm
Forum: Crafts
Topic: Crafting Updates
Replies: 42
Views: 15229

Re: Crafting Updates

Taurgalas wrote:
Mon Jul 09, 2018 7:17 pm
Made significant corrections to forge cheek-guard-nasal-helm. It should function again after the next reboot.
Still seems double-borked. Artisan roll only produces unremarkable unless I'm just super unlucky, and also still leaves the generic object behind.
by tehkory
Tue Jun 26, 2018 10:42 pm
Forum: Crafts
Topic: The best and worst of crafts
Replies: 3
Views: 252

Re: The best and worst of crafts

Artisan rolls are wonderful--having just that much more to differentiate each item and each crafter is neat. Put them on every object. Clothing! Food! _Everything_ deserves artisan rolls. Not enough objects/crafts let you decorate. This is a technical/objective thing, and I know you were hoping for ...
by tehkory
Thu Mar 22, 2018 12:19 pm
Forum: General Discussion
Topic: RPA presence, pbase activity
Replies: 21
Views: 4158

Re: RPA presence, pbase activity

This is probably a deeper discussion on what is "within reason." I don't disagree that there are many definitions of fun and I love to see what people come up with. But some times being an admin (particularly an Elder Staff) is to make decisions on what is "within reason." Sometimes there are disag...
by tehkory
Fri Jan 12, 2018 2:14 pm
Forum: General Discussion
Topic: Welcome, Aeglos!
Replies: 7
Views: 2687

Welcome, Aeglos!

Are you named after the plant or the spear?
by tehkory
Thu Jan 11, 2018 1:25 pm
Forum: General Discussion
Topic: RPP Proposal
Replies: 94
Views: 48939

Re: RPP Proposal

The general idea is that the RPP cost is sort of high in order to prevent 'untrustworthy sorts' from abusing the privilege. Won't naysay the concerns, but rather, I think the benefits outweigh them. 1. a populated sphere with anchor pcs that keep new players that roll in satisfied that they are not...
by tehkory
Wed Jan 10, 2018 2:30 pm
Forum: General Discussion
Topic: RPP Proposal
Replies: 94
Views: 48939

Re: RPP Proposal

RE: adjusting RPP costs, I'd prefer it be upfront/public. Staff looking for Arnorian Dunadan, make an announcement, etc. They're 3RPP until the position is filled. Let people(even ones with characters, maybe?) apply, then retire if they get accepted.

If it's not, oh well.
by tehkory
Mon Dec 11, 2017 2:11 pm
Forum: General Discussion
Topic: RPP Proposal
Replies: 94
Views: 48939

Re: RPP Proposal

"Equal playing field" doesn't really fit Tolkien, but this RPP proposal is as close as it gets in the Third Age. Mostly, though, Melkor--scratch that!--Morgoth's proposal is one that only fits certain concept, particularly freshly-employed, young people.
by tehkory
Thu Nov 30, 2017 1:40 pm
Forum: General Discussion
Topic: Refilling lanterns
Replies: 7
Views: 2341

Re: Refilling lanterns

refill empty-lantern General craft. Requires candles of some sort! There's apparently oil lanterns, as the one referenced here isn't usable in that craft. It's oil--not sure how to refill those, but I feel like the lantern craft used to be for oil lanterns, and his might be a legacy item left-over.
by tehkory
Mon Sep 25, 2017 1:30 pm
Forum: Crafts
Topic: What craft opens up Bonecraft?
Replies: 5
Views: 2778

Re: What craft opens up Bonecraft?

What craft opens up the bonecraft skill? Also watch craft set is it in. Thank you in advance. http://www.middle-earth.us/index.php/info/crafts/ Should answer all your questions. To help with readability, 1=yes, 0=no for "opening." Skills open crafts more than crafts open skills, though, and I'm not...
by tehkory
Wed Sep 20, 2017 11:05 pm
Forum: Crafts
Topic: More armor variation per tier + mail armor refurbishing
Replies: 10
Views: 4280

Re: More armor variation per tier + mail armor refurbishing

When you talk about it partially covers the neck... no. The code does not allow that. It is covers or doesn't. Code is boolean. Bonuses and so on are separate and unrelated to this. We're not talking about "taking anything away" I am talking about the description, coverage, and material. Nothing mo...
by tehkory
Wed Sep 20, 2017 4:31 pm
Forum: Crafts
Topic: More armor variation per tier + mail armor refurbishing
Replies: 10
Views: 4280

Re: More armor variation per tier + mail armor refurbishing

Taurgalas wrote:Because, code.
Right; why are we removing the additional +1 AC partial coverage grants?
by tehkory
Wed Sep 20, 2017 2:16 pm
Forum: Crafts
Topic: More armor variation per tier + mail armor refurbishing
Replies: 10
Views: 4280

Re: More armor variation per tier + mail armor refurbishing

Taurgalas wrote:Okay, you will never get partials, just for the record, either/or...(no partials)
Why?
by tehkory
Mon Sep 11, 2017 10:06 pm
Forum: Crafts
Topic: Woodcrafting Craft Timers
Replies: 12
Views: 5869

Re: Woodcrafting Craft Timers

Normally the problem to "I fail every check I try" is "do checks at my level." Are there not tiers of/useful woodcraft skills at every level? Woodcraft is already the easiest/best of the craftsuites, really only requiring one skill to make money with. With all the troubles you're having, I'm quite ...
by tehkory
Mon Sep 11, 2017 9:33 pm
Forum: Crafts
Topic: Woodcrafting Craft Timers
Replies: 12
Views: 5869

Re: Woodcrafting Craft Timers

Normally the problem to "I fail every check I try" is "do checks at my level." Are there not tiers of/useful woodcraft skills at every level? Woodcraft is already the easiest/best of the craftsuites, really only requiring one skill to make money with. With all the troubles you're having, I'm quite s...
by tehkory
Sun Sep 03, 2017 3:07 pm
Forum: General Discussion
Topic: When is it legal to sell items for coin?
Replies: 2
Views: 1968

Re: When is it legal to sell items for coin?

Not Staff, but... (a) what they are, and probably in flux (b) how my PC is supposed to ICly tell the difference between an authorized and an unauthorized buyer, if indeed there is something special that differentiates these NPC stall-keepers from, for example, PC ones. If someone(read: all of the NP...
by tehkory
Mon Aug 28, 2017 2:17 pm
Forum: Utterby
Topic: Weekly Combatant pRPT - Thursdays
Replies: 7
Views: 3084

Re: Weekly Combatant pRPT - Thursdays

Hey! I'm going to try to get something going once a week for combatants and/or outdoorsy characters in Utterby. Anyone else who wants to participate is welcome as well. Numbers and IC circumstances will dictate what we do! The first of these will be this Thursday, 8-31-17, at 6:00 pm (UTC - 6 or fo...
by tehkory
Fri Aug 25, 2017 2:37 pm
Forum: General Discussion
Topic: RPP Proposal
Replies: 94
Views: 48939

Re: RPP Proposal

I have only considered it in passing. RPP restricted races have stat boosts already, I'm not sure what they are exactly at the moment. Probably should have a clear plan for RPP races/their boosts before any plan for further RPP boosts is even on the table. But at first blush I'd say we'd want to al...
by tehkory
Tue Aug 22, 2017 1:30 pm
Forum: General Discussion
Topic: RPP Proposal
Replies: 94
Views: 48939

Re: RPP Proposal

RPP as currency is great. Ideally, RPP races start having cleanly-defined boosts(very small ones--+1 dex +1 wil +1 con for Dwarves, for example, at 3RPP), and 0RPP races can buy boosts to almost equal those(no more than 2, as it says). The clan stuff is all about locked doors, and dividing the Pbase...
by tehkory
Sun Aug 20, 2017 9:43 pm
Forum: Utterby
Topic: Impromptu RPT
Replies: 5
Views: 1886

Re: Impromptu RPT

Sage wrote:I hope all involved enjoyed themselves.
Was k, ty, would do again. Good job having an ultrapowermob but also letting us spread the pain and fun around some.
by tehkory
Sun Aug 20, 2017 12:58 pm
Forum: General Discussion
Topic: RPP Proposal
Replies: 94
Views: 48939

Re: RPP Proposal

...death can be almost random and quite sudden, spending RPP to create something only to have that something die tomorrow when your character dies could have a negative impact... We will now track your MAX RPP level, along with CURRENT RPP level. i.e. CURRENT / MAX (3/5). Players may spend RPP imme...
by tehkory
Sat Aug 19, 2017 9:08 pm
Forum: General Discussion
Topic: RPP Proposal
Replies: 94
Views: 48939

Re: RPP Proposal

I agree here. It would be better if it were a set amount per RPP spent, but I do think it should be a generous amount. I was always bothered by RPP roles like "Veteran Soldier of the Eastern Front" (or whatever) coming in and immediately being trounced by green soldiers, or a Master Wheelmaker (or ...
by tehkory
Fri Aug 18, 2017 11:56 am
Forum: General Discussion
Topic: RPP Proposal
Replies: 94
Views: 48939

Re: RPP Proposal

Once it is settled if this will be implemented, will there be another instance to discuss or suggest the list of perks or that's what we should be doing now? That's what you should be doing now. I'm considering the possibility of allowing you to spend rpp on a new character to recoup some of the sk...
by tehkory
Fri Aug 18, 2017 11:02 am
Forum: Out of Character Chatter
Topic: What Does Your Character Look Like
Replies: 25
Views: 16720

Re: What Does Your Character Look Like

tehkory wrote:
MackDazzler wrote:<kingdomofnords.jpg>

Gunnbjorn would look like this, but less clean :lol:
Gunnbjorn's not a proper Nord, he's clearly a Vaegir.
by tehkory
Fri Aug 18, 2017 11:01 am
Forum: Out of Character Chatter
Topic: What Does Your Character Look Like
Replies: 25
Views: 16720

Re: What Does Your Character Look Like

MackDazzler wrote:Image

Gunnbjorn would look like this, but less clean :lol:
Gunnbjorn's not a proper Nord, he's clearly a Vaegir.
by tehkory
Wed Aug 16, 2017 6:54 pm
Forum: General Discussion
Topic: RPP Proposal
Replies: 94
Views: 48939

Re: RPP Proposal

I'd also dig if skill-maxes were determined by how they used to be, via the main stats for them. Intelligence is great for overall cap on skill points, experience or whatever.. But it's ridiculous if you want to make a master woodworker, get the stats listed for it, drop int to a lower priority, an...